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What I do when not in game

31 replies
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39
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Little red hairs everywhere!
Posted Jul 21, 12
I'm bored out of my mind when not playing TSW.
I used to ride my motorcycle but I crashed it a few weeks ago...
It used to look like:
IMG_0207.jpg

After the crash it looked like:
IMG_0239.jpg
IMG_0238.jpg

Not gonna drive bikes again...
As I said: bored like fuck.

I tried picking up wind surfing again, but it isn't as exciting as it was when I was like 16 years old... Hrmpf, what to do what to do XD! At least I got TSW and my gf to fill some time :)
Posted Jul 24, 12
Posts:
3
Votes:
+2
Damn thats 1 sick bike you've got had there! :(

WHen i am not ingame, i work.
When i dont work, i game.

Weekend unless party being organised or some drinks with friends, i am ingame :)
Posted Jul 26, 12
Lofty Merc a[Å]
Posts:
651
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Votes:
+67
Admins
Some questions:

Does it have a scripting component?
Terrain editing? (Just heightmap or an in-editor tool as well)
Workflow RE: assets? What mesh/ texture file extentions are supported?
GUI asset file extentons?
Middleware libraries? Like BINK videos etc.
Support for FXAA? I didn't see it mentioned anywhere and screenshots look aliased
Support for soft shadows? (Screenshots look like stencil)
Volumetric clouds?

and

Would you be able to edit the engine components to include things like:
-In-game face morph (necessary for any RPG type game)

and

How does the engine seem to handle very big worldspaces? Does it have background loading?

Reason I ask is I'm working on a (pretty good IMO) game concept and have been playing around with NeoAxis, Esenthiel and Unity engines to see what they're like. (NeoAxis seems best at the moment but not perfect)
sigbar_archon.png
http://bloodpact.net
Posted Aug 6, 12
Posts:
33
Votes:
+7
What I do when I am not ingame..

Generally I curse Funcom for their latest downtime (hence why i am not in game) or I work or play with kids.
Posted Aug 7, 12
Posts:
56
Votes:
0
lmao play with kids - pictures hard at the park chillin with some random kids
(.)(.)
(ƒ;..; )ƒ --(RAWR)
(")(")
Posted Aug 7, 12
Posts:
52
Votes:
+49
War Council
@Quicksilver
I think its best to lay out what i have.

Problems:

no AA yet because of the light pre-pass makes it very hard to use HW AA(need to write a shader for this).
no scripting(thinking of PhP, Python or Lua).
no Volumetric clouds\fog yet as i need to work out how to make it work with light pre-pass(depth buffer\rendertarget problems).
the cascaded shadow maps suffer Perspective Aliasing (can be fixed with VSM\Soft Shadows).
some problems with Volumetric Light Scattering as a Post-Process( some info ).


Mesh file formats:
.fbx, .obj, .nif, .x, .3ds (.fbx can be a skin mesh with 68 bones).
3ds max Mesh\Dummy keywords: W_ (water shader), B_ (gun dummy), L_<r,g,b>(light dummy with rgb color), G_ (glass shader) and player parts.
All Meshs\Dummys are converted at content build time to the ingame objects.

Textrue file formats:
.png, .jpg(dont use), .dds(.dds and .png aphla enabled).

Editor info:

object tree.
terrain editor(its messy because im playing with a few different ways to do this).
terrain painting(same as above).
object placement for all ingame assets(scale, rotate, position and shader config).
load\save Quad tree\heightmap.

Other:

no Middleware(its a cost thing for now).
im using a GUI lib that was built in 2010(NEOFOCRE).
full steam intergration built with Steam4net(could build a steam bot with this but..... should use the powers for good and not evil).

This project has a very long lead time im always tweaking stuff it has just slowed down now because of playing TSW, friends, work and other stuff.

I have been working on a small test build of the engine so ill upload it very soon....... i just dont like to post shit code\apps that i built.

yes bad spelling and what not.
Originally Posted by Mabus "Mabus did this, mabus did that, mabus hit me with a wiffle ball bat! Does QQing about imaginary QQing make you a QQer?"


sigbar_warcouncil.png
Posted Aug 7, 12 · OP
Posts:
33
Votes:
+7
Well more specificially my two little rug rats, aged 6 and 10 both of them are going to play rugby for Australia!

Well a dad can dream.
Posted Aug 8, 12
Posts:
56
Votes:
0
hardjards wrote:
Well more specificially my two little rug rats, aged 6 and 10 both of them are going to play rugby for Australia!

Well a dad can dream.

or a real australian sport like afl :p
(.)(.)
(ƒ;..; )ƒ --(RAWR)
(")(")
Posted Aug 8, 12
Found out what quicksilver where is while not playing, now WHAT would he be doing there? :p
That was in Berlin btw...
fotovde.jpg

Also spotted his car there, dajuuuuumn.
bugattia.jpg
Posted Aug 12, 12
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